HOW TO WRITE SCIENCE FICTION AND FANTASY paraphrased from Orson Scott Card's book
INFINITE BOUNDARIES
Read lots of sf and fantasy
know the difference between sf and fantasy or you'll get rejected for submitting to the wrong category, sf has bolts and plastic
Possible Settings
future
alternate past
other world
ancient earth
contradictory physics ie magic
settings set the mindset of the character
WORLD CREATION
Where ideas come from?
brainstorm
draw a map and fill out its stories
play ideas out
Make Rules
eg. think of the 'price of magic'
Space Travel
you need to figure out how people got where they are, it affects who they are
everybody knows hyperspace, you can use it
generation ships
cryotravel
ramdrives
time dilation
the ansible - allows instantaneous communication (Ursula K LeGuin)
don't use 'warp' speed
Time Travel, if you go back in time...
you can make changes because time travel takes you out of the time stream (Asimov's The End of Eternity)
you can make changes that destroy present society, time travel is guarded secret (John Varley's Air Raid /movie Millenium)
you can make changes with minor disturbances if you go back far enough
you can make changes as long as they don't have long term effects or change your future
you can go back but you're invisible and can't make changes, but you can watch
you can jump back into someone's head (Carter Scholz's "The Ninth Symphony")
you can jump back into your own mind
you can go back as a hologram
you go back as an avatar
History of your world
your notes will come through in your writing
create it, at least in your notes
consider evolution
consider alternate evolutions
the context of history creates characters attitudes eg. (ed) in Footnotes in Gaza - muslim history made the people accept events as god's will
develop characters biographies in your notes
Language
don't use made up words for already exisiting english words, unless that thing is something completely different
translate phrases right after their use in italics
if you use jargon,dialects or made-up languages, you have to do it really well or it sounds stupid, most of us are not Tolkien so beware
Scenery
think of the effects changes in worlds have to the physics, eg. 2 suns on gravity, lighting, temperature
"hard" sf cares more about the science than the fiction - the best sf is good at both
Typical hard-sf formulas
independent thinkier comes up with great idea, bureaucrats screw it up; thinker straightens it out and puts them in their place
something strange is happening; independent thinker figures it out after many false starts
a new thing is being tested and either kills everyone totally or nearly, or everybody lives happily ever after.
STORY CREATION
Whose Story is this?
Who hurts the most?
Who has the power and freedom to act? put the viewpoint with them eg. with soldiers not generals
the viewpoint character must be present at main events, involved in them, and have personal stake in them
Where does the Story Begin and End?
the beginning sets up the end
MICE - Milieu, Idea, Character, Event - one idea will dominate and that can determine your beginning and end
Mileu story - is the world, if the stories mainly about the world, it begins and ends with the characters entrance and exit eg. Dorothy, *Gulliver's Travels, Shogun
The idea story begins by raising a question and ends by answering that question eg. 2001 - What is the monolith?
The Character story ends when the character is transformed
The Event Story begins with the world put out of order and ends with a new order eg. LOTR, Dune, Macbeth, Beowulf
DON'T WRITE PROLOGUES, skip reading and writing them
you can tell which kind of story you have by what you love the most and spend the most time on
WRITING WELL
Exposition
balance it
trickle it into the story
start in the middle of the action see Illiad, Odyssey
today people tend to use tight third-person-limited-point-of-view name things as they are revealed to viewpoint of character
abeyance - explain your concepts in due time - sf readers usually know new things and concepts should get explained
watch literalism - new words like 'seed village' can be taken literally in sf - make it clear it's not a metaphor
you can pique interest by hiding and revealing delicately, the trick is to show just enough
good eg. read [Wild Seed](http://en.wikipedia.org/wiki/Wild_Seed_(Octavia_Butler_novel)
Language
as noted before, be careful using diction and made up languages - it only works when done really well
good eg. Tolkien, bad eg. (ed.) Stephen King - Wolves of Calla FFFFFFFFFFFUUUUUUUU
If your characters are upper class - they should speak well but keep it readable, same goes for lower class
profanity and vulgarity, make it appropriate or its distracting
THE LIFE AND BUSINESS OF WRITING
dated 1990, times have changed for markets
submit to the best market available first do your best and send it out, you're continually growing, love what you're now doing.