Do anyone recommend going deep into UX Writing or only research or only interaction or only strategy or only front-end. Designers often claim to do a bit of everything and have a generalist mindset, I though that of myself but now I'm not sure if that means that knowing about a lot of things means not knowing much about anything
Has anyone heard of this title before. What other kind of roles can I find that are relative to this. Ithe posting says senior ux conversion specialist but then they ask for Behavioral UX Analyst. Anyone in this type of role
Credit goes to the mods of r/cscareerquestions for the inspiration for this thread.
Mod note: This thread is for sharing recent offers/current salaries for experienced UX professionals, new grads, and interns.
Please only post an offer if you're including hard numbers, but feel free to use a throwaway account if you're concerned about anonymity. You can also genericize some of your answers (e.g. "Biotech company" or "Major city in a New England state"), or add fields if you feel something is particularly relevant.
How to share your offer or salary:
-
Locate the top level comment of the region that you currently live in: North America, Western Europe, Eastern Europe, Latin America, Australia/NZ, East Asia, Southeast Asia, Africa/Middle East, Other.
-
Post your offer or salary info using the following format:
-
Education:
-
Prior Experience:
-
$Internship
-
$RealJob
-
-
Company/Industry:
-
Title:
-
Tenure (length of time at company):
-
Location:
-
Remote work policy:
-
Base salary:
-
Relocation/Signing Bonus:
-
Stock and/or recurring bonuses:
-
Total comp:
Note that you only need to include the relocation/signing bonus into the total comp if it was a recent thing. For example, if you’ve been employed by a company for 5 years and you earned a first year signing bonus of $10k, do not include it in your current total comp.
This thread is not a job board. While the primary purpose of these threads is obviously to share compensation info, and discussion is also encouraged, this is not the place to ask for a job or request referrals. Failure to adhere to sub rules may result in a ban.
Been thinking about specializing down a second branch outside of UX design and research lately, and would love to hear about your experiences to help myself and others learn from them:
-
What did you wind up specializing in and how? (ie. UX research, visual design, interaction design, vr/ar design/dev, ux design, ux dev, po-ship, pm-ship, ux writing)
-
What made you pick that specialization over others and what are your most/least favorite parts about that specialization or the other's you didn't pick?
-
Any tips on how to settle on 1 or 2 for those picking a 2nd or who can't decide?
-
Which do you feel has the most potential in terms of high salary and
quickpotential role growth into exec type roles? -
General words of wisdom?
-
(Added Question) Any advice for the people being stretched thin as a generalist in order to fill in business need gaps? Especially those who don't get to do their desired specializations because they're busy attending to business needs outside their core role.
I'm a bit stuck because I really enjoy variety and have experience with a few paths I could go down (my current job has me wearing every hat). I'm having a hard time settling on a secondary skill, or picking something to explore a pivot to.
Thank-you!
Just saw this on a couple web engineering subs and it sparked a great dialogue.
What are the attributes you have that make you better than other UX professionals, in a healthy competitive way. And since we are not all UX designers by title - what’s your title.
I’m a senior year highschool student looking into options on what to major in in college and heard about ux/ui design. It almost seems too good to be true with a pay of $70,000+ for entry level positions as well as Google handing out certificates that don’t even cost too much money. I don’t mean to disrespect the job by asking this, but what is it about ux/ui design that makes it so profitable? What’s the catch, because there’s no way there are none, and is it as “easy” as it seems to get a job as one? (By easy I mean actually putting in effort and treating it seriously like with any career, not just treating it like something that’ll be effortless)
Hey r/UXDesign!
I've been in the UX field for over a decade, and I'm seeing a concerning trend that I wanted to discuss with the community.
Back when I started, the distinction was clear: You had visual designers working their magic in Photoshop, and UX folks diving deep into user needs, creating wireframes and information architecture (Axure gang, where you at?). Each role had its distinct value and expertise.
Around 2016, we saw this massive shift toward the "Product Designer" role. Suddenly, everyone needed to be a jack-of-all-trades. And while I understand the business logic behind this, I think we're creating a serious problem.
Here's why I'm worried:
-
Many of us deliberately chose UX over UI because we were passionate about user advocacy and research. We knew our strengths lay in understanding users and ensuring the right products were being built - not in creating pixel-perfect designs.
-
The current job market heavily favors UI skills, making it increasingly difficult for UX-focused professionals to transition between roles or find new opportunities.
-
Let's be honest - learning visual design when your brain is wired for user research and information architecture is HARD. Trust me, I've tried.
I have a potential solution though: What if we brought back specialized pairing in product design teams?
Imagine having:
-
UI-leaning product designers (focusing on visual craft)
-
UX-leaning product designers (focusing on user advocacy and research)
This would give us:
-
True specialists in both areas
-
Better collaboration through paired design
-
Stronger design reviews and critique
-
Most importantly - better products for end users
I'm curious - has anyone else experienced this challenge? Are you a UX professional struggling with the expectation to be equally strong in UI? Or maybe you're hiring managers who have thoughts on this?
Em outros tempos acho que seria webdesigner, mas parece que hoje em dia esse termo (webdesigner) está sendo mais usado para quem já pega uma UI/UX no figma, por exemplo, e implementa ela em html/css/js…
Mas posso estar enganado…
Hi, I am a global expert in cross-platform UX design, mobile interfaces, and touchscreen design. I've done my own research and written many articles and books on mobile design that others quote from. I have a background spanning engineering, usability, research, information architecture, and graphic design. I have worked as a consultant, an IC contractor, and a design lead who has built out teams, many times.
I like to take a holistic approach, to create or integrate branding and design systems, and focus on user-centric methodologies to drive seamless interactions across mobile, web, hardware, and messaging. I know mobile apps at least as well as the web.
I speak technical and marketing language, so can work closely with multidisciplinary teams to achieve innovative solutions, quickly and cheaply. I know standards and how to work in regulatory environments; I am even on a W3C task force.
Open to consulting, contract, or employment. Normally ask $150/hr for consulting but I work very fast so am not as expensive as I look, and the rate and scope of engagement is always negotiable.
Located in Kansas City area, I have been working remote and/or traveling as needed for many years so can work as you want me to. Can use any design tool, yes I am near-expert on Figma.
Read more about me:
-
UX / UI design portfolio for some example work, and graphic design portfolio if interested
-
All my writing to see how I think and get more of my background
Or look me up on LinkedIn, or just google me.
(Note when you go to the website that while I have a company name, no one works for me. This is all just me).
I’m a UX designer with 4 years of experience in B2B platforms and my past experience has been mostly working on data visualizations.
I’m wondering if it’s better for me to really specialize in this field or also try something totally different.
What would be more helpful for me in the long term?
I'm new to the field so forgive me if that question seems rude. I am working on a project and I was just wondering, do UX designers only design the layout of a website or app to show what it looks like? or do they also make it functional to use? Like allowing people to sign up and register for your site
Thanks!
Title says it all. Looking for data points on UX designers salaries. When we all know each other's salaries were all lifted up together.
Please provide salary, title, experience, industry and working location (ie, San Fran, remote) if you'd like to participate.
I'll start... 150k, Head of Design, 15 years, Insurance, Remote
Edit: Boo mods locking. There is hardly any data here.
To UX Researchers:
You have to OPEN up your mind to different types of research roles this year.
This starts by keeping an eye out for all sorts of titles, not just “UX researcher” or “User Researcher”.
For example, here is what I’ve seen:
UX researcher Design Researcher User Researcher Research Specialist CX Specialist CX Strategist Design Strategist UX Strategist Product Researcher Service Designer Mixed Methods Researcher Qualitative Researcher Quantitative Researcher UX Architect UX Designer (I've had 2 roles like this but am doing IA and research only) Usability Analyst anything with the word “insights” Even "market research" is a possibility
Bottom Line:
👉🏽 We need to keep our options open and think outside of the box when it comes to role titles
👉🏽 It will be very difficult to find the EXACT specialty niche roles that we are used to or have done in the past.
👉🏽 Infuse some UX strategy, Product Management, and Qual/Quant knowledge depending on your need to upskill
👉🏽👉🏽 It’s time to flex and upskill to adapt to the market
My 2 cents based on everything I’ve seen last 5 years.
For me, UX feels very hands-on, even in research, my main specialty, so I'm wondering what would be gained from going back to school to get that degree instead of just continuing to work in the role.
Background: I have my Bachelor's of Arts in Geography with a dual specialization in Environmental Geography and Social Geography (2014), and earned a professional certification in UX Research and Design back in 2023. I've worked in the UX field now for about four years as a specialist in UX Research, although in the last year I've flexed into UX Design as well as Service Design. I am working to obtain a professional certification in Service Design, and frequently utilize Figma's educational content on Youtube and Figma Learn to keep fresh on my skills and find new ways to work cross-collaboratively. I am currently in a mid-level UX Researcher role, but started as an Associate UX Researcher.
I'm looking into pursuing my Master's but in something unrelated (although I'm sure I could find ways integrate UX into my scholarly pursuits).
Question to anybody who is working on this field and has experience, I'd like to know some tips on the professional workflow you follow and how to tell the difference between an amateur designer/professional designer?
I'm an Application(Mobile/web) developer and looking to scale and get a team onboard however I'd like them to be a professional and know what they are doing, and doing that in an efficient, scalable and maintainable manner.
I'd also like to know your opinion about hiring someone who does both UI and UX vs hiring separately.
I've hired UI/UX designers in the past but I never felt my final released apps "felt modern" or "felt polished." This goes for mobile and web apps I’ve created.
I think this might have more to do with "interactions" & animations than the actual design... is this off base?
I'm looking to start a new project and don't want to repeat the issues I have made in the past when it comes to UI/UX. If I want to create an app that’s “best in class” what should I be looking for? Should my designer be specifying interactions and animations? Are my projects visually falling flat because of the devs?